Components Overview

The component panel is used to create and manage scene components. It is made up of a series of sub-panels, including the Primitives, Bones, Lights, Shape Building Tools and Component Library sub-panels.

As with all of the Construction Panels (Material, Component, Operation and Hierarchy) there are two ways to view the Components Panel, in a fully expanded state by choosing the Component Tab Button-Construction-Component.png (1131 bytes) or in a customizable state by selecting Customize Panels .

Click to show the Primitives sub-panel. Or select the Component Tab Button-Construction-Component.png (1131 bytes) to show all component sub-panels.

Click to show the Lighting sub-panel. Or select the Component Tab Button-Construction-Component.png (1131 bytes) to show all component sub-panels.

Click to show the Shape Building Tools sub-panel. Or select the Component Tab Button-Construction-Component.png (1131 bytes) to show all component sub-panels.

Click to show the Component Library sub-panel. Or select the Component Tab Button-Construction-Component.png (1131 bytes) to show all component sub-panels.